Date of Award
Master of Science (MS)
Criminal Justice Administration
School of Graduate Studies
A research study was conducted involving parents feedback on whether they felt video games were related to teen violence. Despite technologies efforts to promote computer and video games in a positive mode by focusing on forms such as "developing important skills as concentration and problem-solving in children", the violent acts contained in these games are downplayed and basically defended by the makers of the games.
Teen violence has escalated in the past several years with the school shootings being in the forefront. The mention of video games and lack of parental supervision has become the focus of this violent behavior, especially among male teenagers.
The parents of four public middle schools were surveyed through the assistance of principals and PTA presidents completing a questionnaire pertaining to their thoughts on whether video games were considered violent and if there is an effect on teenagers, both male and female. Data collected supported the thought-process of video games containing violent behavior and this behavior being learned and acted out by those participating in these games. Lack of parental supervision was acknowledged despite parents recognizing the violent content of games.
With the government now addressing the possibility of a connection between video games and teen violence, a much needed wake up-call for parents attention has emerged. Through more active parental involvement with children and the supervision of their activities, future problems of violence can possibly be recognized and addressed before the focus of attention is on the negative consequences of the youth of tomorrow.
Tomaro, L. M. (1999). Video games and teen violence: Is it related? [Master's thesis, Lynn University]. SPIRAL. https://spiral.lynn.edu/etds/202